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Dragon Age III: Inquisition Is Announced

Bioware announced the title for the upcoming Dragon Age game, and it’s Dragon Age III: Inquisition.  Further press releases and statements place the game as a late 2013 release, which seems like a long time when they’ve already been working on the game for two years…but we remember the things we didn’t like about Dragon Age II, yes?  So I’d rather they take their time and have a beautiful game with a deep story.

As to what the game will be about, nothing was stated but as Mark Darrah himself mentioned, a lot can be implied from the title.  DA3 will presumably deal with the aftermath of what Anders did and the end of DA2 (Number 4 on my list of potential plots) but as with the previous games, there will be a lot more than just that.  I can’t imagine we’ve seen the last of Flemeth, and the whole Morrigan thing is just too interesting to ignore for very long.

This is a game I’ll be keeping a close eye on, and I think I will kill some time by playing through the DA series beginning to end…

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Dragon Age 3 Speculation, Part 3

Part 1Part 2

Part 3 of my look at what might come to pass for Dragon Age 3 is a look at what characters may return.  Both Awakening and DA2 had some appearances and references to previous characters, in fact they were thick on the ground for me at one point in DA2, and with the plots from the previous games building up to a potential climax in DA3, one has to think there will be quite a few appearances of your favorite characters.  I’ll list characters below and whether I think they’ll appear, and perhaps speculate in what capacity.  Feel welcome to join in!

Help control the pigeon population in Orlais, bring back Shale!

From Origins:

  • Alistair – He’s one of the tough ones.  It’s not yet certain that our saves from the previous games will be imported, so they may have to established a canonical outcome for him.  I think I banished him in my game that ended up being imported to DA2, but he could be King, or dead too.  Tough to imagine he’ll be heavily involved if the saves get imported because of that.  Don’t think many will be looking for him anyway.
  • Morrigan – Now we’re getting somewhere.  There is a MAJOR plot involving Morrigan left unresolved, with the baby.  I think she’s pretty likely to appear in some capacity.
  • Flemeth – A character this powerful, who has already appeared in two games?  Pretty likely to me.
  • Dog – Wishful thinking on my part, heh.  How long do Mabari live?
  • Wynne – I can see Wynne involved, as the Templar vs. Mages stuff will still need to be resolved.
  • Leliana – A favorite of mine, and should be involved as with Wynne above.  We see her at the end of DA2, and appears to be the Seeker’s (Cassandra) boss.  Would fit with the Templar/Mages stuff, as well as Warden related stuff thanks to her association with THE Warden.
  • Sten – A dark horse candidate.  We saw a lot more from the Qunari in DA2, especially with the inclusion of Mark of the Assassin.  Might be covered in a DLC or expansion though.
  • Zevran – Seems unlikely to me.
  • Ohgren – He grew on me throughout DA:O and Awakening.  Doesn’t seem needed though, and if the game focuses on Orlais as is implied, he probably won’t be there.
  • Shale – I’d love for Shale to appear, but also seems unlikely as she is not really that involved in the leftover plots.
  • Loghain – Another one that’s tough to call, for the same reasons as Alistair.  Could be with you right to the end, dead, etc.

Awakening:

  • Anders/Justice – No.  I killed him/them in DA2, and I think most did.
  • Nathaniel Howe – Unlikely, again due to the whole Orlais thing.  Seems to me like he’ll stay in Ferelden.
  • Sigrun – Unlikely.  I imagine she’ll be in the Deep Roads.
  • Velanna – I didn’t even remember who this was.  I think I stuck with Anders in Awakening just for Ser Pounce-a-lot.

There are other companions from some of the DLC, but they seem to be mostly unimportant.  Nobody would be lookinf for them, anyway.

Dragon Age 2:

  • Aveline – No, I imagine she stays in Kirkwall.
  • Bethany/Carver – Another one where it depends a lot on whether or not saves get imported and how involved Hawke is, if at all.  Unlikely.
  • Fenris – Interesting choice, with the Templar/Mage trouble.  Might be a cameo.
  • Isabela – A pirate captain could travel anywhere, so could be a likely choice.
  • Merrill – Another with something to offer in the Templar/Mage trouble.  But doesn’t feel like someone I’d bring back.
  • Sebastian – Chantry brother, so could be possible.
  • Varric – He’d be a likely one to at least make an appearance, to me.  I doubt the frame the story as being told by him again, but it’s always nice to have a knowledge dump character people don’t mind listening to.
  • Tallis – Another dark horse, depending on what if anything happens with the Qunari.

I think that covers the companions.  Did I miss someone?  Is there a minor player that you think becomes a major one in the new game?

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Dragon Age 3 Speculation, Part 2

Part 1 of this series looked at the story of Dragon Age 3, and what potential plot hooks are available for the next game in the series.  Part 2, here, will deal with other aspects of the new game, such as technical or gameplay changes.

Combat changed in feel quite a bit between the two games, and (other than the blatant re-use of dungeon maps) remains the biggest differentiator between Origins and 2 for me.  Most battles in DA2 look better, more frenetic, but they don’t need a lot of planning or micromanaging.  The ones that do are forced that way by having the ‘boss’ enemy become unhittable for a stretch to put you up against another wave of enemies.  One battle like that is fun, but there are a few too many like that.  It’s a cheap way to make a fight seem ‘epic’ by making it longer, especially if the mechanic doesn’t feel right for the character you are fighting.

Origins, on the other hand, had slower, more measured combat that was less exciting but required a bit more thinking.  I still think back to fighting the High Dragon as one of the high points of the series.  Overconfidently blowing the horn, the dragon swoops in…and just annihilates us.  The second try, with careful positioning and use of the proper salves and buffs, made the fight actually epic.  My hope is that combat ends up somewhere in the middle, taking the best of both worlds.

The art style between the two games was another difference.  DA:O was a bunch of grays and browns, and monsters that were mostly forgettable.  DA2 updated things quite a bit, added a bunch of color, but went a bit too far off from what Origins started.  I did like the almost comic bookish nature of the interstitial art, but if that wasn’t there, I would get over it.

Character customization was another difference, specifically the armor and appearance for your cohorts.  In DA:O, you had full control over the arms and armor used by all characters.  In DA2, you could control the weapons of your companions, but the armor was set.  You could find improvements that could be applied to them, but not actually change it out.  Nice for making sure cinematics and other talky bits look normal, but lots of us really enjoy tweaking things like that.  More useful in games with a real challenge as mentioned above though, as there were times where I’d tweak my front-line fighters’ gear to defend against the types of attacks we’d be facing (such as protecting against dragon breath).

My ideal version of Dragon Age 3 basically takes DA:O, gives it a graphical lift in the DA2 style, puts back fully customizable characters (perhaps with a ‘use best gear’ button or something similar for the more casual players), and tells a coherent story that’s good from beginning to end.  Not too much to ask, right?

Part 3 of this series will look at what characters might make an appearance in DA3.

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Dragon Age 3 Speculation, Part 1

So Dragon Age 3 is happening, while future content for DA2 is shelved.  Bioware is looking for feedback on the future of the Dragon Age franchise, and the first thing I thought of is, where can the story go?  There are a ton of plot hooks out there, and any number of them could make up a worthy Dragon Age game.  Here are the ones I can think of:

  • The Warden and Morrigan – Morrigan leaves with the child that may or may not have the soul of one of the Tevinter’s old Gods.
  • Corypheus – Speaking of, it’s strongly hinted that he has possessed the body of whichever Warden party was still alive after Legacy.
  • Qunari – Especially this, in light of their importance in Act 2 of DA2 and Mark of the Assassin.  They have spies everywhere, and nobody really KNOWS what they want.
  • Mages VS Templar smackdown – I like this one, as it can involve folks like Wynne again, perhaps as leader of an ‘anti-resistance’ of mages that just want to get things back the way they were, and don’t want to resort to blood magic.
  • Flemeth – Still around and causing trouble, implied to be even more powerful than we’ve seen.  How do you kill something that seems to just pop right back up again?
  • Dalish Elves – A wild card in all this.  Could try to establish yet another homeland, though this might not be ‘epic’ enough to drive forward a whole game.  Maybe DLC or expansion material.
  • Tevinter Madness – We’ve so far only seen bits of these crazy mages so far, with Fenris and such.  Lots of evil possibilities here.
  • Something Else – Thedas is massive, and the little corner we’ve seen only scratches the surface.  Many all-new adventures could happen, and might make sense since there is unconfirmed (to me at least) talk that our save games won’t be imported into the next game.

I’m sure I’m missing an obvious future plot hook, so if you know one, comment it up.  I’ll add it to the post.  What would you like to see, plot-wise?  I’ll look at game mechanics in a later post.