Gadgets Media

Friday Finds – The Original BFG

It’s a light week since I was gone and not posting, due to my Grandmother’s funeral.  One post last week:

Other cool stuff:

Gizmodo has links about the original Big F***ing Gun, the Nazi superweapon ‘Gustav’.  Relevant stats:

The Gustav had a bore diameter of 800 mm (just under a yard) and used 3000 pounds, more than a ton, of smokeless powder charge to fire its two primary shell types: a 10,584 lb. high explosive (HE) shell and a 16,540 lb. concrete-piercing shell—roughly the weight of an unladen 71-passenger school bus, travelling at 2700ft/s.

The HE shell would leave a crater 30 ft deep up to 29 miles away, and the concrete-piercing shell could plow through 264 ft of concrete up to 23 miles away.

How to Stream Your Media from Home to Your Phone Anywhere You Go with Plex next up, from Lifehacker.  If I can replace TVersity with this, AND get streaming to my phone, outstanding.

Truck Crash Releases 14 Million Angry Bees, And Honey, On Highway via NPR and numerous other reports.  The fact that bees are valued at approximately $.03 had internet friends on Twitter trying to come up with ways to pay with your bills with bees.  And bee puns.  Lots of bee puns.

Console Games Featured PC Games

Old Game Tuesday – American McGee’s Alice

In honor of the release of the long-awaited sequel, Alice: Madness Returns, I thought I’d talk a bit about the original game, Alice.  American McGee’s Alice (with American McGee, a former id Software employee as the designer) is a third-person shooter and platformer set years after Alice’s original adventures in Wonderland.  If that seems familiar, it’s because other media (including last year’s Tim Burton movie) have done something similar, both with Alice’s story and other fairy tales.

The twist with American McGee’s Alice, however, is that in the time after the original adventures, Alice’s family was killed in a fire, and she’s been committed.  She re-enters a dark and twisted version of Wonderland, and must battle her way through to save it – and her sanity.  And as you can see from the original cover art, with Alice armed with a vorpal blade dripping blood, this ain’t for kids.

Gameplay is pretty standard for a third-person game of the era – mostly fighting, with some jumping puzzles (hope you don’t get TOO frustrated by those), but what makes it is the style.  In a world populated by sci-fi alien-blasting games, this wierdly fantastical world stood out.  If the new game looks interesting to you, check out the original (buyers of the PS3 or XBox360 versions of the game will actually get a code to use to play Alice,  PC gamers are left out of this, which I find very strange), you won’t regret it.