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18 May 13, 22:51 PM

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Messages - TheTick

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1
In fact, everyone is starting to feel better - whatever had caused you to black out aboard ship is wearing off.  The beach you are standing in is wide and somewhat flat.  From the debris line on the sand, it appears you were dragged onto the beach by someone.  There are deep furrows in the sand that lead down to the water, which is slowly washing them away as the tide comes in.  Further out is a line of jagged rocks that appear and disappear with the waves...and a ship listing hard to port, smashed.  The Jenivere.

There's movement on the beach now;  There are others from the ship who are waking and sitting up.

Spoiler
If anyone has any checks they'd like to roll to figure out where you are (know: Geography if you have it as an example, something else if you can convince me it's relevant), go for it.  May want to help the other folks on the beach.  ;)

2
Spoiler
Using the 22 rolled before I screwed up the forum

Bigsby's bolt pierces the head of the sea scorpion, and the creature twitches spastically for a few seconds before collapsing in the sand, dead.  There are no more threats in the immediate vicinity.

Spoiler
Talk amongst yourselves, ask anything you like about the area.

3
Serpent's Skull / Re: Serpent's Skull - OOC
« on: May 17, 2013, 12:07:10 PM »
I was actually going to say, the 22 you had yesterday would stand (yes, I remember it).  Just need time for me to do my part.

4
Jade Regent / Re: Jade Regent - OOC
« on: May 17, 2013, 10:28:15 AM »
We're back!  Though we've lost a few posts, my stupidity didn't cost us everything.  Whew.

5
Jade Regent / Re: Jade Regent - OOC
« on: May 11, 2013, 03:50:06 PM »
k, on the attached map, the blue oval is where your path from the caravan let you off.  Some of the landmarks that aren't obvious I marked.  The green areas are forest - good for cover, but you'll note there's a gap between the castle and the forest.  Let me know where specifically you want to investigate (straight up to the front gate, etc.) and we'll get it going.

6
Jade Regent / Re: Jade Regent - OOC
« on: May 11, 2013, 07:54:46 AM »
Just for my own clarity, you guys are avoiding the town at this point to check out the castle, yes?

7
Jade Regent / Re: Jade Regent - OOC
« on: May 09, 2013, 09:28:30 AM »
I was just making sure.  I was really tired and distracted last night and wasn't able to post anywhere, will try to get it going today.

8
Jade Regent / Re: Jade Regent - OOC
« on: May 08, 2013, 09:59:10 AM »
One note:  even from where you are, not many of the buildings you see look to be in various states of disrepair.  And no sign of any people anywhere you can see.

9
Jade Regent / Re: Jade Regent - OOC
« on: May 07, 2013, 07:44:24 AM »
The voice of reason emerges!

10
Jade Regent / Re: Jade Regent - OOC
« on: April 30, 2013, 06:44:32 AM »
Why don't we set this coming Monday as a new jumping off point?

11
Taggart scrambles back and grabs his weapons.  (5ft step)

Initiative List
Bigsby - 24 (-1hp)
Sea Scorpion 1 - 16
Imfei - 11
Sea Scorpion 2 - 8
Sea Scorpion 3 - 7
Yiki - 6 (-2hp)
Taggart - 3 (-1hp)

12
Jade Regent / Re: Jade Regent - OOC
« on: April 26, 2013, 12:56:06 PM »
We can take a breath for a couple of days, no biggie.  I may end up on jury duty next week.

13
Jade Regent / Re: Jade Regent - OOC
« on: April 24, 2013, 11:41:42 PM »
Porter, not a problem.  I won't be able to do much tomorrow, so I'll do the castle approach, if that's what everyone goes along with, either late tomorrow or more likely Friday.

14
Jade Regent / Re: Jade Regent - OOC
« on: April 23, 2013, 07:27:43 AM »
For your IC post, I'll need more specifics - where you are wandering and if you'd wait to see if others are going to follow you (as they might not). :D  The green areas you see are trees/bushes, pretty easy to stay hidden there, but once you are out all bets are off.

15
Imfei carefully lines up a swing, and drives her sword down through the creature's head, killing it.

The remaining sea scorpion attacks Taggart, who manages to dodge both pincers.  However, he never sees the stinger coming, and it jabs him painfully in the leg.  (-1hp, Fortitude save versus poison DC10: 12, not poisoned)

Initiative List
Bigsby - 24 (-1hp)
Sea Scorpion 1 - 16
Imfei - 11
Sea Scorpion 2 - 8
Sea Scorpion 3 - 7
Yiki - 6 (-2hp)
Taggart - 3

Yiki is up.

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